首页 > 艺术与建筑 > 游戏与互动学士/动画学士

斯威本科技大学游戏与互动学士/动画学士

Swinburne University of TechnologyBachelor of Games and Interactivity / Bachelor of Animation

专业简介

The Bachelor of Games and Interactivity / Bachelor of Animation invites students to gain the competitive edge in their field. This double degree offers in-depth learning in both games and animation – covering history, theory and contemporary production. Students will graduate with a unique skill set sought after by producers, studios, developers and emerging tech companies. Course structure Successful completion of the Bachelor of Games and Interactivity / Bachelor of Animation requires students to complete units of study to the value of 400 credit points. All units of study are valued at 12.5 credit points unless otherwise stated. Course learning outcomes Upon successful completion of the Bachelor of Games and Interactivity / Bachelor of Animation, graduates will be able to: systematically review and critically evaluate research from a variety of sources to inform their knowledge and conceptual understandings of Games and Interactivity formulate arguments that are fit for purpose and demonstrate an understanding of the relevant theories and evidence in the area of Games and Interactivity critically analyse information to generate creative solutions to solve complex problems in the area of Games and Interactivity define and integrate theoretical principles and apply these in the area of Games and Interactivity apply knowledge and skills with responsibility and accountability for their own learning and practice, individually and in collaboration with others interpret and communicate ideas, problems and arguments in modes suitable to a range of audiences using a range of media coherently articulate a line of reasoning demonstrating cultural sensitivity and apply a framework to analyse and offer solutions to ethical dilemmas in local and international contexts exercise critical thinking and judgement to articulate concepts and solve problems across a range of animation media and contexts analyse, critically review, consolidate and synthesise knowledge of animation to inform creative and technical decision-making apply cognitive and technical skills to pre-visualise and produce animation within linear or interactive narrative structures demonstrate a breadth of creative and production techniques to craft high quality characters, objects, environments and their animation present a clear, coherent and independent articulation of animation topics, genres and trends within the field of animation show initiative and judgement during the development, production and management of animated concepts compare, select and apply best-practice production techniques and workflows to different animation mediums and contexts extend communication and organisational skills to manage animation projects and tasks with personal responsibility and accountability perceive organisational, social, legal and ethical issues, and address these within the development, production and distribution of animated productions. Career opportunities This program provides a range of opportunities within the games and animation industries – as well as allied creative industries such as digital media and motion graphics.
  • 课程时长: 1-2年或以学校或offer为准
  • 学费: A$33,600.00 (¥ 165,799) /年 以学校或offer为准
  • 开学时间: 每年2或7月
  • 总学分: 0
  • 是否移民专业:访问官网链接

入学要求

为来自中国的学生设计 Other English Language Requirements accepted: Cambridge English: Advanced Scores: 58 with no less than Borderline in each skill; TOEFL Paper Based: 550 (minimum TWE 5.0); PTE Academic: 58 with no communicative skill score less than 50; CEF (Common European Framework): B2; English for Academic Purposes (Level 5): Overall 70% (all skills 65% or above). 国际学生入学条件 Entry requirements may vary from country to country. Students are required to complete international academic qualification equivalent to Australian year 12. Entry requirements vary depending on the course students choose. English language requirements Satisfactory completion of one of the following: Swinburne’s English for Academic Purposes (EAP 5 Advanced level) with overall 65%, all skills 65% minimum IELTS overall band of 6.0 (Academic Module) with no individual band below 6.0 TOEFL iBT (internet-based) minimum score of 75 with a reading band no less than 18 and writing band no less than 20 Pearson (PTE) minimum score of 50 (no communicative skills less than 50) any other equivalent assessment of English language proficiency.

如何申请

  • 申请材料要求 高三在读 高中已毕业 大学一、二年级在读
  • 是否需要文书
  • 申请费 100澳币
  • 申请周期 1-2月

已录取的相似专业申请案例